01 Selected Work · 2017–2026

Research that moved
the decision.

Case studies framed around tensions, behavioral contradictions, and the ecosystem implications of getting it right — or wrong.

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Recent Work

Three projects that shaped strategy, shifted roadmaps, or changed how organizations made decisions.

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Past Projects

Earlier explorations — the foundational work that built the instincts behind everything since.

Interview Design Exercise
2017

Financial App for Young Professionals

A mobile budgeting app for young professionals with unstable or irregular incomes — freelancers, gig workers, seasonal earners. Designing for the financially underserved rather than the financially optimized.

Interview design exercise · 1 week · End-to-end concept

University of Florida · HCI Research
2017

Designing Conversational AI for Education

A Facebook Messenger chatbot designed to reduce communication overhead between professors and students at UF. Research revealed the limits of asynchronous AI communication before those limits were widely understood.

Research & conversation design · 2 months · UF Human Experience Research Lab

EDIT UF · Entrepreneurial Research
2017–2018

Designing for Entrepreneurs: IoT, Voice & VR

Working with the EDIT UF program to help minority entrepreneurs translate their vision into reality through emerging technology. Where designing for someone's livelihood — not just their workflow — first shaped how I listen.

NDA · Concept development · IoT · Voice · VR · Entrepreneurial diversity program

University of Florida · Origin Project
2017

Ambient Intelligence — Where It All Started

A web application to help geographically dispersed life science researchers track team engagement. The first project that revealed: the technical decision is always downstream of the human one.

Web app · UX research · 4 months · The pivot from software engineering to behavioral research

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